poe currency is a theory crafter's dream come true : 0xbt

poe currency is a theory crafter's dream come true


poe currency is a theory crafter's dream come true, the kind of POE game with seemingly endless ways to construct and optimize your ideal character. On top of a standard leveling process is a passive power shrub that makes Final Fantasy 10's Sphere Grid look like a 'connect the dots' puzzle book for toddlers--and that's just the beginning. There is an Ascension platform for additional focusing your personality, a Pantheon system which gives you more passive bonuses for murdering a variety of gods and trapping their own spirits, the ability gems that lets you basically spellcraft--the list goes on. And on. And on.

Oh, and that I have not even mentioned loot. Fantastic god, the loot. Never have I been haunted by an inventory full of vague knick-knacks and gizmos that I know do something but have no clue if this something is worth doing. If you're somebody who enjoys understanding the fundamental concepts of a POE game immediately, Path of Exile can feel impossible.

The greatest feature is the inclusion of six excellent brand new acts, but you'll need to have persevered through the original four to experience them. A new in-POE game tutorial will help you through a few of the basics in more detail, but I felt like it more often told me how to interact with a method without telling me how I need to use it. As someone who recently returned to Diablo 3 to buy poe orbs play as a Necromancer, the comparison couldn't have been more stark. And yet I have sunk about 40 hours into Path of Exile this past month while Diablo 3 is, again, gathering dust.