Final Fantasy XIV has more than 16 million players before the Shadowbringers expansion : 0xbt

Final Fantasy XIV has more than 16 million players before the Shadowbringers expansion

Final Fantasy XIV may not have the simplest ride in the MMORPG world, but the title of the multiplayer game has been successful. Now, Square Enix has revealed that this title has reached an impressive mark, and Final Fantasy XIV has more than 16 million players.

In 2010, Final Fantasy XIV was released and initially appeared as if a mistake within the series. From gameplay to basic structural issues, these folks were severely criticized during the time of release, and Square Enix chosen to take bold steps to overthrow the action and start over over completely from scratch as a Final Fantasy XIV: A Realm Reborn. This turned out to be a genius blow. Over time, Final Fantasy XIV regained the trust from the player and became a rare thing within the MMORPG, successfully regaining its landing.More and more people are sincerely willing to Buy FFXIV Gil and successfully regain it. Got the landing.

Final Fantasy XIV has achieved two major expansions in the form of 2015's Heavensward and 2017's Stormblood, and now the title will be expanded for the third time, called "Final Fantasy XIV: Shadow Brin." With the expansion on July 2, this is a suitable time as the game has just reached the mark of 16 million players. To coincide with this, Square Enix also released a trailer for Final Fantasy XIV: Shadowbringers, which covers changes in the employment system, as shown below.

Shadowbringers will bring some changes to Final Fantasy XIV. The extension will include new races that the player must spend some time, even if the player has some discussion of the choice of gender lock options. However, perhaps the most interesting dynamic change will be the charging action system being introduced. At that time, players should pay attention not only to the basic Final Fantasy 14 Gil, but also to the additional charging system.

When things get worse, MMORPGs are probably the most difficult type of game to change. After all, it's a typical complex system that can delay new players, and the history of online games is full of tricks that have tried but failed. Final Fantasy XIV shows that through some dedication and serious attempts to get the player to do the right thing, even a drastic step that completely restarts can work - even though a franchise like "Final Fantasy" must help.