These changes make MapleStory M : 0xbt

These changes make MapleStory M


Ideas about pay2win facet and this current cap damage.Don't worry, this won't be a lengthy text like this one (that I shut for this particular reason).ButI have left a few points about this specific topic in that thread. You can use a few of Maplestory mobile mesos these as reference, however, do not comment them. Just leave your ideas.

Just to summarize. Merely to think, yes Nexon could have achieved it wrong when they raised cap harm and exactly the same time, buffing bosses HP, there was also no way to receive totally free cubes when they increased cap. However, the solo aspect take a lot of place in some players mindset especially when they watch those OP players doing cap and solo several end-game bosses (except tough lotus of course).

Why playing a MMORPG should you want play solo? You may want get 2-2M range clean to solo chaos vellum as example, but in the event that you can attract 5 additional people and you guys all have 500-600k strike range with decent % boss and 90%ignore monster def, this is not pay2win however play2win or particularly buy Maple Mobile Mesos party to triumph.

No need to solo everything to win the match, that is my view about pay2win facet, we can even party2win.Plus there are a whole lot of ways to acquire free harm, certain other ways should be far more accessible, other than placing cubes in FM shop.

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